Magic users come in three varieties - (1) new, poor and feeble, (2) dead or (3) rich and powerful. All of them start in the first category and hope to avoid the second while advancing to the third. Those who make it to the third category are also very intelligent and, having pursued the same path to wealth and comfort, understand that their fortune is a magnet to the first category and other undesirable types.
With this in mind they put in a great deal of thought and effort into designing traps and safeguards to protect the treasures that they have accumulated (stolen) at great personal risk. Those of a more humorous frame of mind enjoy using the following spell to identify and capture less successful miscreants.
The Basyn Spell
Arcane 4
Range: Touch
Duration: Special
This spell is cast on a single non-magical object no larger than a footstool. The spell is completed when the object is placed in it's intended location. Once placed, anyone who picks up or grasps the object can not let go of it until the spell is dispelled. Furthermore, once someone has been grasped the object, anyone else who grasps or touches the object or a creature touching the object (ad inifinitum) is also unable to let go. This secondary effect extends to tools used to touch the object or creature. For instance, attempting to smash the object with a hammer would cause the hammer to stick to the object, while the wielder of the hammer could not let go of it in turn. Any number of creatures may be effected.
The caster sets the requirements for dispelling the magic as part of the spell. It may be a word or phrase; or it may be the object being used in a particular manner or by a named individual. For instance, they can't let go until the magic user had put his feet up on the footstool.
The nickname of the spell comes from the actions of a group of thieves trying to tug it out of each other's grasp resembles them dancing around it.
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