I've been working on the code behind the scenes to get the Runequest Classic Character Generator to handle Encumbrance calculations and the effects on movement and defense correctly. I've also added in a text armor description to the stat block so the characters know what they're looking.
Human
STR 11 CON 13 01-04 R LEG 3/5
SIZ 11 INT 11 05-08 L LEG 3/5
POW 8 DEX 9 09-11 ABDOM 5/5
CHA 16 HP 13 12 CHEST 4/6
Move 8 ENC 4 13-15 R ARM 0/4
Def 0 TF 4 16-18 L ARM 0/4
19-20 HEAD 3/5
Skills: Fast Talk 45, Dancing 25
Move Quietly 20
Basic Magic: Dispel Magic 3, Healing 2
Lightwall 4, Strength 2
Armor Description: inner: Leather Greaves, Thin Leather Byrnie
Composite Helm
Outer: Thick Leather Trews, Linen Hauberk
Base Attack 0 Base Parry 0;Base Manipulation 0 Base Stealth 0
Base Knowledge 0 Base Perception 0 Base Oratory 5 Base Move 8
Max Encumbrance 11 Base Defense 0
Strike Rank (SIZ) 2 Strike rank (DEX) 3
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