Saturday, April 25, 2015

Urban Ruins

I've created another RPG Playing Aid generator, over under Utilities - Urban Ruins. I created it to generate random urban remains based on the Runequest Pavis and the Big Rubble setting.  It will make a group of building remains, providing their footprint, height and a description.  It's not so much a dungeon generator as an idea generator.

I'll have a couple of posts showing how I use it to create large scale maps of the Big Rubble.

Here's an example of the results.  The 'Type' column is explained over on the Urban Ruins page.

Nominal block size: 40m by 40m
No Type Floors Size
(meters)
                                      Description                                       
1 B 1 10x10 Walls of orange brick support the remains of a black tile roof. The left wall is stained with mildew.
The cellar is made of packed earth and has 1 level. The cellar can be accessed by a trapdoor with no means of descent inside the left front corner of the building. The access is full of debris. If searched or cleared, 25% chance of being attacked by vermin, insects or snakes.
2 D 10x10 The front left corner , right wall and left wall foundations of finished stone remain behind to mark where a building once stood.
The interior is a shallow pit covered with tall weeds.
3 Special 10x10 A well with no lip, just a hole in the ground. . Check for wandering monsters.
4 Empty 30x30
The area is covered with tall weeds.
5 E 30x30

The area is covered with brush, a small tree grows within.
The cellar is made of finished stone and has 1 level. The cellar can be accessed by a open stair outside the left rear corner of the building site. The access is full of debris. If searched or cleared, 25% chance of being attacked by vermin, insects or snakes.
Any stairs or ladders found in the cellar have a 15% chance of breaking the first time they are used.

3 comments:

  1. My own (sidelined before I quite got it started again) Runequest game happens to be headed for some city ruins, though not for an extended part of the adventure (I think). I'd already sorted out pictures for random locations, though. But I really want to find an excuse to try your generator out! Excellent work.

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  2. Why thank you. I did it mostly as an idea generator. It provides me with enough information to engage my creativity. I keep meaning to ask where you're finding all those evocative pictures you put up in your soloplay posts.

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    Replies
    1. It's definitely the right amout of information to set the scene and spur ideas.

      The photographs are all ones I've taken. The old illustrations are mostly from the British Library's flickr account, though I scan some myself out of old books in my collection. I do an awul lot of photoshopping and combining images (like the broo).

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