I've been working on the code behind the scenes to get the Runequest Classic Character Generator to handle Encumbrance calculations and the effects on movement and defense correctly. I've also added in a text armor description to the stat block so the characters know what they're looking.
Human
STR 11      CON 13       01-04 R LEG  3/5 
SIZ 11      INT 11       05-08 L LEG  3/5 
POW  8      DEX  9       09-11 ABDOM  5/5 
CHA 16      HP  13         12  CHEST  4/6 
Move  8     ENC  4       13-15 R ARM  0/4 
Def  0      TF   4       16-18 L ARM  0/4 
                         19-20  HEAD  3/5 
Skills: Fast Talk 45, Dancing 25
Move Quietly 20
Basic Magic: Dispel Magic 3, Healing 2
Lightwall 4, Strength 2
Armor Description: inner: Leather Greaves, Thin Leather Byrnie
Composite Helm
Outer: Thick Leather Trews, Linen Hauberk
Base Attack 0  Base Parry 0;Base Manipulation 0  Base Stealth 0  Base Knowledge 0  Base Perception 0  Base Oratory 5 Base Move 8  Max Encumbrance  11  Base Defense 0
Strike Rank (SIZ) 2  Strike rank (DEX) 3

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